About

About the series

Usability for the World is a book series bringing together global voices on usability, accessibility, UX, HCI, and human-centered design.

Purpose

Human-centered design for areas of global need

The series is inspired by the United Nations Sustainable Development Goals. Each volume explores how usability, accessibility, and human-centered design can support progress in a specific area of global need.

The series is intended for readers and contributors who care about how systems work for people: the cities we live in, the schools we learn in, the healthcare systems we rely on, and the digital and physical services that shape everyday life.

Editorial vision

Academic and practitioner perspectives

The books are designed to include both scholarly and applied perspectives. Contributors may draw on research, literature reviews, case studies, professional practice, teaching, public-sector experience, design work, or cross-sector collaboration.

Across the series, the editorial goal is to connect usability and human-centered design with concrete problems in communities, institutions, technologies, and services.

Editors

Editorial team

Elizabeth Rosenzweig

Editor · World Usability Day and Bubble Mountain

Elizabeth Rosenzweig is a design researcher and founder of World Usability Day. Her work focuses on usability, user-centered design research, and technology that creates meaningful change. She has contributed to improvements on platforms including Medicare.gov and is the author of Successful User Experience: Strategies and Roadmaps.

Amanda Davis

Editor · Experiment Zone

Amanda Davis is the founder of Experiment Zone and works with organizations on usability, conversion optimization, and user-centered improvement. She serves on the board of the World Usability Initiative and brings a practitioner perspective to global conversations about more usable, human-centered systems.

Related projects

Connected to a broader usability ecosystem

The series is connected to the broader World Usability Initiative ecosystem, including work advancing usability and human-centered design globally.

Related projects include World Usability Initiative, World Usability Day, and Stories of HCI. These projects are connected by a shared belief that usability should be part of how people design, evaluate, and improve systems that affect daily life.